GameSoundCon video game sound and music conference

GameSoundCon is one of the premiere conferences and educational opportunities for those looking for highly specific education in the areas of video game sound design and scoring. Every year it’s a pleasure to attend and rub shoulders with my colleagues, since the vast majority of us work separately on different projects for most of the year.

Pictured here is Li Xiao’an, the head of East Coast Scoring in Boston, and Chance Thomas, a fantastic composer and fellow book author. Chance’s book Composing Music for Games is a fantastic companion to my book Guerrilla Film Scoring, and we will most likely collaborate in some educational events or seminars in the future.